Category Archives: Taccle VET (IO4)

The aim of the work in the field of VET is to produce a report with recommendations for the applicability and transference of project outcomes to vocational education and training. Technology Enhanced Learning and user-generated digital media have been slow to make an impact in vocational schools and in apprentice training. Apart from commercially produced and copyrighted media (in specific subject areas) there has not been a lot of appropriate material to support the training of VET teachers and trainers.
In the field of VET the TACCLE4 CPD project can build upon the work of the EU-funded Learning Layers (LL) project (2012-2016). The LL promoted digital competences in organisational and workplace-based learning contexts. In the Construction pilot the project worked closely with a training centre that supported apprentice training. The main outcome of the Construction pilot was the digital toolset “Learning Toolbox (LTB)” that was introduced to enhance vocational and work process-oriented learning. As a support for the piloting with LTB the project developed the “Theme Room” training model to promote digital competences in the whole organisation and to strengthen the culture of peer tutoring and peer learning. In November 2018 the Learning Layers project was awarded by the European Commission for “VET Research Excellence 2018”.
In the work of the TACCLE4-CPD project for the field of VET the groundwork of prior TACCLE projects and the follow-up of the Learning Layers will be brought together.

Developing Technology Enhanced Learning in VET

This output comprises a series of reports with recommendations for the applicability and transference of the outcomes of the Taccle CPD project to Vocational Education and Training (VET).  

Expand the sections below to read excerpts from each report and click the download link to find the full texts. You can also find all of these products on Research Gate.


Policy analyses as background for continuing professional development of teachers and trainers in the field of vocational education and training (VET)

The report draws attention to following characteristics of policies in the field of VET and to recent developments in innovation strategies to promote digital competences of different actors in VET:

  1. Distribution of power structures in different educational systems: The report makes transparent the differences between central and federal governance models in education.
  2. Distribution of functions and competences in dual systems of vocational education and training: The report presents the roles of different VET providers and stakeholders (companies, schools and intermediate training centres, chambers and governing bodies) and the regulations guiding different parties.
  3. Joint agreements, innovation programmes and strategic alliances: The report gives insights into joint agreements (between different bodies), innovation programmes (launched by central governments) and strategic alliances (at different levels for temporary actions in particular focal areas of VET development). In this context the report also informs of local initiatives.
  4. New frameworks at European and national level to promote digital competences in education and training: The report discusses the key points of the European DigCompEdu framework as a general orientative framework for promoting digital competences in different educational sectors. In addition it discusses the more VET-specific accents that have been raised in the German study “Berufsbildung 4.0” (VET 4.0) that has outlined a future-oriented innovation programme.

Download the PDF here


Finding new approaches to promote digital competences – Legacy of past projects and new inputs from R&D projects in vocational education and training (VET)

This special report was produced to compare the training approaches that had been applied in the three prior TACCLE projects and at different phases of the Learning Layers project. The report serves the following purposes:

  1. Creating awareness of the different project histories and process dynamics: In this respect the report gives brief overviews of the parallel project histories and different phases of work.
  2. Making transparent the role of co-design and piloting with new tools in the Learning Layers project: From this perspective the report analyses specific impulses that arise from this background in the project work.
  3. Providing insights into parallel R&D projects in education and training and their support for training of teachers and trainer: Here the report provides examples on support for teacher education, CPD measures for vocational teachers and CPD measures for trainers in enterprises.
  4. Providing insights into recent field interviews with vocational trainers (carried out as part of the TACCLE 4 CPD): Here the report presents trainers’ views on the prospects for linking the use of digital tools to vocational learning culture.

Download the PDF here


Role of Open Educational Resources (OER) in the field of Vocational education and Training (VET) – Insights into uses of OER in vocational teaching/learning arrangements.

This special report was produced to draw attention to specific education and training contexts in VET, taking into account the respective pedagogic challenges and the shaping of respective teaching/learning arrangements to support vocational learning.

The report discusses firstly some working issues for using OER in the field of VET. Then, in the following sections, it presents four selected cases for introducing digital tools and the use of OER into specific vocational teaching/learning arrangements. Thus, the report serves the following purposes:

  1. Raising awareness of the possibility to shape creative vocational teaching/ learning arrangements as OER for wider use (the case “Make your own toolset”);
  2. Opening prospects for enriching learning paths and instructions in the field mechatronics and robotics (the cases of ‘Learning paths’ and ‘Moveo robot arm’);
  3. Providing insights into complex teaching/learning arrangements that engage different learners (apprentices and disadvantaged young people) into team-building learning (the case of shaping go-kart vehicles and series of races (with self-designed rules and self-organised catering).

Download the PDF here


Strategies and Training Models for promoting Digital Competences in the field of Vocational Education and Training – Reflections on Policies, Conceptual Frameworks and Innovation projects.

When the project team started preparing the policy analyses and reflecting the training models that need to be considered in the CPD context, it was apparent that major differences have to be taken into account when the field of VET is concerned. This was the conclusion of the special reports (above) for IO1 (the policy analyses with focus on VET) and for IO2 (reflection on the role of training in the earlier TACCLE projects and in the Learning Layers project). Therefore, this report has been produced to draw conclusions for a specific project contribution for the field of VET. The report serves the following purposes:

  1. Summarisation of the conclusions from the comparisons between predecessor projects: Here the report gives insights into the process dynamics, into the role of training measures and into the role of outreach activities.
  2. Raising awareness of different policy contexts for promoting digital competences in schools and in VET contexts: Here the report gives a brief overview of parallel possibilities.
  3. Drawing attention to the relevance of general frameworks or studies in the field of VET: Here the report reflects the role of the European DigCompEdu framework vis-à-vis the challenges in the field of VET – as outlined by the German framework study “Berufsbildung 4.0”.
  4. Raising awareness of different outreach approaches for innovations in school contexts and in VET contexts: Here the report draws upon experiences of the earlier TACCLE projects and on the outreach prospects identified after the Learning Layers project
  5. Drawing conclusions on the importance of TACCLE Routemap approach and the Theme Room training model (of the Learning Layers project) for shaping CPD concepts to promote digital competences in the field of VET.

Download the PDF here


The Theme Room Training 2020 framework – Promoting digital competences of vocational teachers and trainers.

Research in Taccle CPD and its predecessor projects has shown us that in a VET context, rather than a handbook,  it is more useful to link the promotion of digital competences to vocational teaching/learning arrangements and to current digital transformations in working life. Also, during the work of the TACCLE 4 CPD project, the project team considered that the Theme Room training (that was initiated and put into practice during the later phase of the Learning Layers project) was an interesting case of proving training for all training staff of a VET provider.

In the light of the above this report outlines a new framework – Theme Room Training 2020 – for supporting continuing professional development (CPD) for vocational teachers and trainers with focus on promoting their digital competences. The main elements of the framework are the following thematic blocks:

Theme One – Challenges: Digitization and digital transformation in the field of VET;

Theme Two – Old and young learners in vocational education and training (VET):

Theme Three – Exploring innovation paths to promote digital competences in vocational learning;

Theme Four – Using TACCLE4 CPD Routemap for future-oriented planning and training.

The sections of the framework discus these themes from the perspective of VET providers and with focus on vocational learning culture. Moreover, each section has been equipped with a commentary space that points to corresponding Annexes to this report. These provide further input to discussion, reflection and shared learning.

Download the PDF here


Bringing the TACCLE approach to the field of VET – taking the results of earlier projects on board

The work in the earlier TACCLE projects has emphasised the needs and priorities of school teachers. In this respect the experience of ITB in the Learning Layers project brings into picture a complementary perspective. At an early stage of the project a TACCLE-type of Multimedia training was essential in getting the interested trainers (of the training centre Bau-ABC) inspired in developing their own multimedia competences. However, in the next phase (implemented as the ‘Theme Room’ training campaign, it was essential to work with such examples of digital media and such competences that the trainers could use in their own training. This experience and the materials that were used has been documented in the parallel moodle overview “The ‘Theme Room’ training in Bau-ABC Rostrup”, see (and use the guest login):

After these training campaigns the main result of the Learning Layers’ Construction pilot – the Learning Toolbox (LTB) reached a mature stage. The LTB was shaped as an integrative toolset to be programmed with a laptop or stationary computer and to be used with mobile devices. For the Bau-ABC trainers the LTB provided the possibility to program their instructions for apprentices’ projects, to add web documents, quiz-links, checklists and reporting tools – and to maintain communication with their groups. Also, in addition to the trade-specific training, the trainers started to work with cross-cutting themes, such as ‘health and safety’ and support for language learning alongside training. The experiences with the initial development of the LTB and with its further use are developed in a parallel moodle overview “Learning Toolbox (LTB) pilot and follow-up (2014 – …)”, see (and use the guest login):

About IO4: Developing Technology Enhanced Learning in Vocational Education and Training

The aim of this work is to produce a report with recommendations for the applicability and transference of the project outcomes to VET. It will also include adapted versions of the key deliverables if they are felt to be appropriate.

Technology Enhanced Learning and the creation and use of digital media has been slow to make an impact in traditional apprentice training schools and apart from commercially produced and copyrighted media in specific subject areas there is not a lot of generic material to support the training of VET trainers.

We expect the imapct will vary across industrial sectors. As part of the Learning Layers project, one of the Taccle Trainers delivered a workshop for 12 trainers at a Construction training centre. It was the first time any of them had created multi media materials or used social media for learning. They asked for follow up training and after six workshops they developed their own in-house CPD programme using peer support and skills exchange models. This showed that the training is transferable and on that occasion had a huge impact. On that basis we are expecting a impact in terms of awareness raising and creating interest in the potential of digital technologies for learning.